AI Insights · Timothy · July 2023
Top 5 Stickman Games in France Q2 2023
Discover the performance of the top 5 Stickman games in France during Q2 2023. Learn about their weekly downloads, revenue, and active users.
The second quarter of 2023 saw intriguing trends for the top 5 Stickman games in France. Here's a closer look at their performance metrics, sourced from Sensor Tower.
Stick Hero - Tower Defense, developed by ROCKET GO GLOBAL PTE. LTD., demonstrated varied performance. Weekly revenue fluctuated, peaking at $16 in late March and mid-June. Downloads followed a downward trend from a high of 30.2K in late April to 8.1K in mid-June, before a slight recovery to 14.7K by the end of June. Active users mirrored this trend, starting at 28.8K in late March and dropping to 17K by mid-June, before rebounding to 23.7K at the quarter's end.
Stickman Hook by MADBOX saw relatively stable weekly revenue, hovering around $30-$45, with a slight peak at $51 in mid-May. Downloads experienced a notable dip from 10.2K in early April to 3.1K in early June, but ended the quarter strong at 8K. Active users showed a slight decline from 43.3K in late March to a low of 30.4K in early June, recovering to 35.6K by the end of June.
Supreme Duelist, published by Neron's Brother SARL, had minimal weekly revenue, peaking at $7 in early June. Downloads decreased from 8.1K in mid-April to around 2K in June, with a minor uptick to 2.2K at the end of June. Active users started strong at 47.4K in late March, peaked at 62.8K in mid-April, and then gradually declined to 37.7K by the end of June.
Stick War: Legacy from Max Games Studios showed a consistent revenue stream, peaking at $525 in early May. Downloads fluctuated, peaking at 4.7K in mid-April and dropping to 2.5K by mid-June. Active users started at 11.8K in late March, peaked at 12.6K in mid-April, and declined to around 8.9K by the end of the quarter.
Stickman Party: 4 Player Games, developed by Maxim Krivokonev, experienced varied revenue, with a peak of $39 in early May. Downloads were relatively stable, peaking at 4K in mid-April, with a significant increase to 6.1K in late June. Active users showed a strong upward trend, starting at 30.3K in late March and ending at 41K in late June.
For more detailed insights and comprehensive data, visit Sensor Tower.